Glaze 2.0 is out now
The good folks over at the Glaze app development team announced today the release of Glaze 2.0.
I'm curious to test on my MacBook M1 Pro, as this version includes macOS GPU support. They are promising "Over 5X speed up on Mac M-CPUs."
Here's the full release:
"NEW: Glaze 2.0 (Apr 14)
We are excited to announce the release of version 2.0 of Glaze. This new version significantly improved Glaze robustness against the newest AI models, and requires less time to glaze images. Most notably:
- Significantly improved robustness against Stable Diffusion 1, 2, SDXL, especially for smooth surface art (e.g. anime, cartoon).
- Less noticeable modification to images, addressed non-convergent patch artifacts
- Improved computational efficiency on most platforms (~ 50% speed up)
- Built in Mac GPU support – Over 5X speed up on Mac M-CPUs.
Preamble: Thank you for your patience. We've been busy working on packaging Glaze into the most intuitive and usable app for artists. Please note that by downloading Glaze, you are acknowledging and agreeing with our software license. In addition, here are the non-commercial licenses for packages we used in Glaze. Finally, we used a commercial license for PyQt.
After the initial download, the app will download additional ML libraries and resources that will require stable Internet access and approx. 4GB of storage. Before using Glaze, be sure to read the User's guide and FAQ, which includes step by step instructions on glazing your art and answers to common questions you might have."
To download the new version and more, check Glaze's official website.